Talk:Starting out

New Player Guide
Now that we've got the bones of the economy, politics, game-play and geography laid out, do we want to start creating a new-player guide that starts referencing the pertinent sections. --Fiddler 08:17, 19 Jun 2005 (UTC)


 * That's a terrific idea. Do you have an idea for how you want to structure it? --Barrister 08:54, 19 Jun 2005 (UTC)


 * I'd imagine start with pirate creation, move onto the Pollywog, and then onto an island. Deal with missions, making money, social behavior on land, expectations when working at sea, etc...  Towards the end include bits about buying new clothes or purchasing new swords.  Later sections could include stuff about officership, ship ownership, trading and mercantile playstyles, and other high-end game content.--Fiddler 15:57, 19 Jun 2005 (UTC)

Name of Guide
I'm not sure I like the name of this article. Perhaps something like "Introduction" might be more appropriate? This one seems somewhat difficult to find.--Yaten 15:33, 20 Jun 2005 (UTC)


 * Barrister just started a discussion on the mailing list about doing a shop tutorial. I think that if we do a Tutorial category, then we can have the link to that category from the main page to help folks know that there are such things available.  As for the name of this one, Beginner's Tutorial maybe?--Guppymomma 15:39, 20 Jun 2005 (UTC)


 * I like that. This article parallels the Intro article in the original game docs fairly well.  I'm not sure if everything in it needs a separate article (e.g. How much more can you say about the Notice Board?)--Yaten 15:49, 20 Jun 2005 (UTC)


 * I think that having a separate article for the Notice Board serves well because it makes the topic show up in the table of contents. Not so much because there's a lot to say about it, but because a complete greenie will find it easier to wade through the info if they can click on the topics in the TOC and seeing Notice Board there shows that it's something they need to know about.--Guppymomma 16:00, 20 Jun 2005 (UTC)